Jenna Ng

Anniversary Lecturer in Film and Interactive Media
Theatre, Film and Television
University of York
Section Editor
E-mail: jenna.ng@york.ac.uk
Page: http://https://www.york.ac.uk/tftv/staff/jenna-ng/

Fields of interest

Digital media, society and culture; the culture and politics of knowledge production; digital humanities, critical making, digital media literacies; digital pedagogy; digital visual culture; philosophy of science and technology; philosophy of film; video game culture; posthumanism

Recent publications

“Algorithmic Studies” (co-written with David Theo Goldberg), in Posthuman Glossary, Rosi Braidotti and Marisa Hlavajova (eds), London and New York: Bloomsbury Academic, 2017.

“Machinima”, in Debugging Game History: A Lexicon, Henry Lowood and Raiford Guins (eds), Cambridge, Mass: MIT Press, May 2016, pp. 287-296.

“Digital Remix and the Expression of Self”, in Between Humanities and the Digital, David Theo Goldberg and Patrik Svensson (eds), Cambridge, Mass: MIT Press, 2015.

“Surface, Display, Life: Re-thinking the Screen from Projection to Video Mapping”, Archives of Design Research, 27(1), 2014, 72-91. (Open access at http://www.aodr.org/_common/do.php?a=current&b=91&bidx=140&aidx=1490)

Understanding Machinima: essays on filmmaking in virtual worlds (ed.), Bloomsbury: New York; London, 2013.

“Machinima as Craft: Teaching Culture Analysis with Machinima” (co-written with James Barrett), in Understanding Machinima: essays on filmmaking in virtual worlds, Jenna P-S. Ng (ed.), London; New York: Bloomsbury, 2013, pp. 227-244.

“Genuinely New: The Strategy of Remix in Live Blogs”, Authorship, Vol. 2, No. 2, 2013, at http://www.authorship.ugent.be/article/view/793 .

“Seeing Movement: On Performance Capture Imagery and James Cameron’s Avatar”, Animation, Vol. 7, No. 3, November 2012, pp. 273-286.

“Fingers, Futures, Fates: Viewing Interactive Cinema in Kinoautomat and Sufferrosa”, Screening The Past, Issue 32: “Screen Attachments”, December 2011, at http://www.screeningthepast.com/issue-32/ .

“The Myth of Total Cinephilia”, Cinema Journal, 49: 2, Winter 2010, pp. 146-151.

“Virtual Cinematography and the Digital Real: (Dis)placing the Moving Image Between Reality and Simulacra”, in The State of the Real: Aesthetics in the Digital Age, Damian Sutton, Ray McKenzie and Sue Brind (eds), London: I.B. Tauris, 2007, pp. 172-180.

“Love in the Time of Transcultural Fusion: Cinephilia, Homage and Kill Bill”, Cinephilia: Movies, Love and Memory, Marijke de Valck and Malte Hagener (eds), Amsterdam: Amsterdam University Press, 2005, pp. 65-79.